Source cleanup

3D asset generation artifact repair plan after RealityScan capture

Plan artifact repair for RealityScan capture. Review the source, test the destination export, and document settings, evidence, and open risks.

RealityScan captureartifact repairsource cleanupexportQA
RealityScan capture 3D asset artifact repair workflow preview

Production notes

RealityScan capture is a starting point, not proof that an asset is production-ready. A artifact repair pass should distinguish generation artifacts from deliberate form before anyone spends time polishing the result.

For RealityScan capture, keep the artifact repair pass focused on floating fragments, fused surfaces, and holes and intersections. Make one controlled change at a time and retain enough evidence for another person to repeat the decision.

Separate intentional detail from floating fragments, fused parts, holes, duplicated surfaces, and texture projection errors. Apply this artifact repair guidance to the actual RealityScan capture delivery path.

Practical answer

Treat this as a focused delivery check: for RealityScan capture, begin with floating fragments, then test fused surfaces and holes and intersections in the actual destination. Keep the accepted export settings and any unresolved artifact repair risks with the source file.

Decisions to make

What is in scope?

For RealityScan capture, define the asset, destination, and release condition before editing. Keep a clean source copy and state why floating fragments is relevant to artifact repair.

What can block delivery?

For artifact repair in RealityScan capture, treat unresolved fused surfaces as blocking. Decide whether it needs a technical fix, additional evidence, or a qualified reviewer.

What proves it is ready?

For artifact repair, require a representative result in RealityScan capture, the accepted export settings, and a clear outcome for holes and intersections. Record who approved the final package.

Recommended workflow

Inspect the source asset

Open the original file before making changes. For RealityScan capture, record its format, units, dependencies, and current floating fragments so the artifact repair pass has a reliable baseline.

Check floating fragments

During artifact repair for RealityScan capture, establish the expected state of floating fragments. Resolve or document any gap before moving on to fused surfaces.

Test in RealityScan capture

Do not rely on the authoring viewport alone. For artifact repair, load a representative export in RealityScan capture and verify fused surfaces together with holes and intersections.

Package the result

For RealityScan capture, keep the accepted export, its settings, and a short note about unresolved risks. Name the person responsible for the final review of artifact repair.

Acceptance criteria

artifact repair check for RealityScan captureRealityScan capture pass condition for artifact repairEvidence to keep for RealityScan capture artifact repair
floating fragments during artifact repair for RealityScan captureFor RealityScan capture artifact repair, the source and revised asset use an agreed value for floating fragments.Keep RealityScan capture artifact repair before-and-after values and the setting that changed.
fused surfaces during artifact repair for RealityScan captureThe artifact repair result for fused surfaces matches the expected behavior in RealityScan capture, not only in the editor.Keep target-side evidence for RealityScan capture artifact repair, such as an import log or captured test.
holes and intersections during artifact repair for RealityScan captureThe recorded result for holes and intersections meets the RealityScan capture release requirement for this artifact repair job.Keep the accepted RealityScan capture result and the reviewer name for artifact repair.
texture projection after artifact repair for RealityScan captureThe artifact repair handoff for RealityScan capture contains only the files needed downstream.Keep the RealityScan capture export preset, fallback, dependencies, and open risks from artifact repair.

Common failure modes

Unexpected change: floating fragments

During artifact repair, compare the source and destination values for floating fragments. Do not continue until the difference is explained and assigned to the asset or the RealityScan capture pipeline.

Destination mismatch: fused surfaces

For artifact repair, capture the RealityScan capture result and isolate the responsible layer. A clean authoring preview is not proof when the exported fused surfaces result no longer matches the baseline.

No pass condition for holes and intersections

Define an observable artifact repair result or move the decision to a qualified RealityScan capture reviewer. Do not hide an unresolved holes and intersections risk behind a general “ready” status.

Preflight checklist

  • Before artifact repair, confirm that RealityScan capture is the actual source cleanup destination, not just an intermediate preview tool.
  • For RealityScan capture, keep an untouched source file for artifact repair and record the starting state of floating fragments and fused surfaces.
  • Verify holes and intersections in RealityScan capture during artifact repair rather than assuming the editor preview is authoritative.
  • For RealityScan capture, save the approved export settings, fallback file, and owner of any remaining artifact repair work.

FAQ

How should I plan artifact repair for RealityScan capture?

For RealityScan capture, start with floating fragments on the untouched source file. It gives you a baseline before the artifact repair pass changes geometry, materials, metadata, or export settings.

What should the RealityScan capture artifact repair checklist include?

During artifact repair for RealityScan capture, record the source format, units, texture locations, material slots, exporter, destination version, and observed fused surfaces behavior.

Which floating fragments requirements matter most?

The artifact repair pass is complete when floating fragments, fused surfaces, and holes and intersections have been tested in RealityScan capture, the export opens correctly, and remaining review has an owner.

What happens when fused surfaces does not pass review in RealityScan capture?

For RealityScan capture, use a qualified reviewer during artifact repair when holes and intersections cannot be verified automatically or when licensing, device, marketplace, or domain rules affect approval.