DCC and engine workflow: define where Substance 3D Painter will be used and what release validation must prove there.
Preserve the untouched Substance 3D Painter asset and record destination version before changing geometry, materials, textures, hierarchy, or metadata for release validation.
For Substance 3D Painter release validation, Keep the source file, export preset, destination screenshot or log, and reviewer decision. Product, marketplace, regional, and compliance decisions still require the responsible specialist.