Source cleanup

3D asset target acceptance test after RealityScan capture

Plan target acceptance for RealityScan capture. Review the source, test the destination export, and document settings, evidence, and open risks.

RealityScan capturetarget acceptancesource cleanupexportQA
RealityScan capture 3D asset target acceptance workflow preview

Decisions to make

What is in scope?

For RealityScan capture, define the asset, destination, and release condition before editing. Keep a clean source copy and state why destination build is relevant to target acceptance.

What can block delivery?

For target acceptance in RealityScan capture, treat unresolved viewing distance as blocking. Decide whether it needs a technical fix, additional evidence, or a qualified reviewer.

What proves it is ready?

For target acceptance, require a representative result in RealityScan capture, the accepted export settings, and a clear outcome for performance budget. Record who approved the final package.

Practical answer

The practical approach is straightforward: for RealityScan capture, begin with destination build, then test viewing distance and performance budget in the actual destination. Keep the accepted export settings and any unresolved target acceptance risks with the source file.

Recommended workflow

Inspect the source asset

Open the original file before making changes. For RealityScan capture, record its format, units, dependencies, and current destination build so the target acceptance pass has a reliable baseline.

Check destination build

During target acceptance for RealityScan capture, establish the expected state of destination build. Resolve or document any gap before moving on to viewing distance.

Test in RealityScan capture

Do not rely on the authoring viewport alone. For target acceptance, load a representative export in RealityScan capture and verify viewing distance together with performance budget.

Package the result

For RealityScan capture, keep the accepted export, its settings, and a short note about unresolved risks. Name the person responsible for the final review of target acceptance.

Acceptance criteria

target acceptance check for RealityScan captureRealityScan capture pass condition for target acceptanceEvidence to keep for RealityScan capture target acceptance
destination build during target acceptance for RealityScan captureFor RealityScan capture target acceptance, the source and revised asset use an agreed value for destination build.Keep RealityScan capture target acceptance before-and-after values and the setting that changed.
viewing distance during target acceptance for RealityScan captureThe target acceptance result for viewing distance matches the expected behavior in RealityScan capture, not only in the editor.Keep target-side evidence for RealityScan capture target acceptance, such as an import log or captured test.
performance budget during target acceptance for RealityScan captureThe recorded result for performance budget meets the RealityScan capture release requirement for this target acceptance job.Keep the accepted RealityScan capture result and the reviewer name for target acceptance.
known exceptions after target acceptance for RealityScan captureThe target acceptance handoff for RealityScan capture contains only the files needed downstream.Keep the RealityScan capture export preset, fallback, dependencies, and open risks from target acceptance.

Production notes

RealityScan capture is a starting point, not proof that an asset is production-ready. A target acceptance pass should distinguish generation artifacts from deliberate form before anyone spends time polishing the result.

For RealityScan capture, write pass-or-fail conditions that another reviewer can repeat. Attach the tested file, destination version, observed result, and owner rather than approving the asset from screenshots alone.

Describe the destination, camera distance, performance budget, visual bar, and known exceptions as measurable acceptance criteria. Apply this target acceptance guidance to the actual RealityScan capture delivery path.

Common failure modes

Unexpected change: destination build

During target acceptance, compare the source and destination values for destination build. Do not continue until the difference is explained and assigned to the asset or the RealityScan capture pipeline.

Destination mismatch: viewing distance

For target acceptance, capture the RealityScan capture result and isolate the responsible layer. A clean authoring preview is not proof when the exported viewing distance result no longer matches the baseline.

No pass condition for performance budget

Define an observable target acceptance result or move the decision to a qualified RealityScan capture reviewer. Do not hide an unresolved performance budget risk behind a general “ready” status.

Preflight checklist

  • Before target acceptance, confirm that RealityScan capture is the actual source cleanup destination, not just an intermediate preview tool.
  • For RealityScan capture, keep an untouched source file for target acceptance and record the starting state of destination build and viewing distance.
  • Verify performance budget in RealityScan capture during target acceptance rather than assuming the editor preview is authoritative.
  • For RealityScan capture, save the approved export settings, fallback file, and owner of any remaining target acceptance work.

FAQ

How should I plan target acceptance for RealityScan capture?

For RealityScan capture, start with destination build on the untouched source file. It gives you a baseline before the target acceptance pass changes geometry, materials, metadata, or export settings.

What should the RealityScan capture target acceptance checklist include?

During target acceptance for RealityScan capture, record the source format, units, texture locations, material slots, exporter, destination version, and observed viewing distance behavior.

Which destination build requirements matter most?

The target acceptance pass is complete when destination build, viewing distance, and performance budget have been tested in RealityScan capture, the export opens correctly, and remaining review has an owner.

What happens when viewing distance does not pass review in RealityScan capture?

For RealityScan capture, use a qualified reviewer during target acceptance when performance budget cannot be verified automatically or when licensing, device, marketplace, or domain rules affect approval.