Source cleanup

3D asset texture bake audit after RealityScan capture

Plan texture bake audit for RealityScan capture. Review the source, test the destination export, and document settings, evidence, and open risks.

RealityScan capturetexture bake auditsource cleanupexportQA
RealityScan capture 3D asset texture bake audit workflow preview

Recommended workflow

Inspect the source asset

Open the original file before making changes. For RealityScan capture, record its format, units, dependencies, and current projection errors so the texture bake audit pass has a reliable baseline.

Check projection errors

During texture bake audit for RealityScan capture, establish the expected state of projection errors. Resolve or document any gap before moving on to seam padding.

Test in RealityScan capture

Do not rely on the authoring viewport alone. For texture bake audit, load a representative export in RealityScan capture and verify seam padding together with tangent basis.

Package the result

For RealityScan capture, keep the accepted export, its settings, and a short note about unresolved risks. Name the person responsible for the final review of texture bake audit.

Practical answer

The practical approach is straightforward: for RealityScan capture, begin with projection errors, then test seam padding and tangent basis in the actual destination. Keep the accepted export settings and any unresolved texture bake audit risks with the source file.

Production notes

RealityScan capture is a starting point, not proof that an asset is production-ready. A texture bake audit pass should distinguish generation artifacts from deliberate form before anyone spends time polishing the result.

For RealityScan capture, check color space, channel packing, texture resolution, and shader assumptions as one system. A texture bake audit pass should set a measurable budget and explain any visible compromise.

Inspect cage projection, padding, seams, tangent basis, channel packing, and color space at the final target resolution. Apply this texture bake audit guidance to the actual RealityScan capture delivery path.

Acceptance criteria

texture bake audit check for RealityScan captureRealityScan capture pass condition for texture bake auditEvidence to keep for RealityScan capture texture bake audit
projection errors during texture bake audit for RealityScan captureFor RealityScan capture texture bake audit, the source and revised asset use an agreed value for projection errors.Keep RealityScan capture texture bake audit before-and-after values and the setting that changed.
seam padding during texture bake audit for RealityScan captureThe texture bake audit result for seam padding matches the expected behavior in RealityScan capture, not only in the editor.Keep target-side evidence for RealityScan capture texture bake audit, such as an import log or captured test.
tangent basis during texture bake audit for RealityScan captureThe recorded result for tangent basis meets the RealityScan capture release requirement for this texture bake audit job.Keep the accepted RealityScan capture result and the reviewer name for texture bake audit.
channel color space after texture bake audit for RealityScan captureThe texture bake audit handoff for RealityScan capture contains only the files needed downstream.Keep the RealityScan capture export preset, fallback, dependencies, and open risks from texture bake audit.

Decisions to make

What is in scope?

For RealityScan capture, define the asset, destination, and release condition before editing. Keep a clean source copy and state why projection errors is relevant to texture bake audit.

What can block delivery?

For texture bake audit in RealityScan capture, treat unresolved seam padding as blocking. Decide whether it needs a technical fix, additional evidence, or a qualified reviewer.

What proves it is ready?

For texture bake audit, require a representative result in RealityScan capture, the accepted export settings, and a clear outcome for tangent basis. Record who approved the final package.

Preflight checklist

  • Before texture bake audit, confirm that RealityScan capture is the actual source cleanup destination, not just an intermediate preview tool.
  • For RealityScan capture, keep an untouched source file for texture bake audit and record the starting state of projection errors and seam padding.
  • Verify tangent basis in RealityScan capture during texture bake audit rather than assuming the editor preview is authoritative.
  • For RealityScan capture, save the approved export settings, fallback file, and owner of any remaining texture bake audit work.

Common failure modes

Unexpected change: projection errors

During texture bake audit, compare the source and destination values for projection errors. Do not continue until the difference is explained and assigned to the asset or the RealityScan capture pipeline.

Destination mismatch: seam padding

For texture bake audit, capture the RealityScan capture result and isolate the responsible layer. A clean authoring preview is not proof when the exported seam padding result no longer matches the baseline.

No pass condition for tangent basis

Define an observable texture bake audit result or move the decision to a qualified RealityScan capture reviewer. Do not hide an unresolved tangent basis risk behind a general “ready” status.

FAQ

How should I plan texture bake audit for RealityScan capture?

For RealityScan capture, start with projection errors on the untouched source file. It gives you a baseline before the texture bake audit pass changes geometry, materials, metadata, or export settings.

What should the RealityScan capture texture bake audit checklist include?

During texture bake audit for RealityScan capture, record the source format, units, texture locations, material slots, exporter, destination version, and observed seam padding behavior.

Which projection errors requirements matter most?

The texture bake audit pass is complete when projection errors, seam padding, and tangent basis have been tested in RealityScan capture, the export opens correctly, and remaining review has an owner.

What happens when seam padding does not pass review in RealityScan capture?

For RealityScan capture, use a qualified reviewer during texture bake audit when tangent basis cannot be verified automatically or when licensing, device, marketplace, or domain rules affect approval.