Inspect the source asset
Open the original file before making changes. For RealityScan capture, record its format, units, dependencies, and current projection errors so the texture bake audit pass has a reliable baseline.
Plan texture bake audit for RealityScan capture. Review the source, test the destination export, and document settings, evidence, and open risks.
Open the original file before making changes. For RealityScan capture, record its format, units, dependencies, and current projection errors so the texture bake audit pass has a reliable baseline.
During texture bake audit for RealityScan capture, establish the expected state of projection errors. Resolve or document any gap before moving on to seam padding.
Do not rely on the authoring viewport alone. For texture bake audit, load a representative export in RealityScan capture and verify seam padding together with tangent basis.
For RealityScan capture, keep the accepted export, its settings, and a short note about unresolved risks. Name the person responsible for the final review of texture bake audit.
The practical approach is straightforward: for RealityScan capture, begin with projection errors, then test seam padding and tangent basis in the actual destination. Keep the accepted export settings and any unresolved texture bake audit risks with the source file.
RealityScan capture is a starting point, not proof that an asset is production-ready. A texture bake audit pass should distinguish generation artifacts from deliberate form before anyone spends time polishing the result.
For RealityScan capture, check color space, channel packing, texture resolution, and shader assumptions as one system. A texture bake audit pass should set a measurable budget and explain any visible compromise.
Inspect cage projection, padding, seams, tangent basis, channel packing, and color space at the final target resolution. Apply this texture bake audit guidance to the actual RealityScan capture delivery path.
| texture bake audit check for RealityScan capture | RealityScan capture pass condition for texture bake audit | Evidence to keep for RealityScan capture texture bake audit |
|---|---|---|
| projection errors during texture bake audit for RealityScan capture | For RealityScan capture texture bake audit, the source and revised asset use an agreed value for projection errors. | Keep RealityScan capture texture bake audit before-and-after values and the setting that changed. |
| seam padding during texture bake audit for RealityScan capture | The texture bake audit result for seam padding matches the expected behavior in RealityScan capture, not only in the editor. | Keep target-side evidence for RealityScan capture texture bake audit, such as an import log or captured test. |
| tangent basis during texture bake audit for RealityScan capture | The recorded result for tangent basis meets the RealityScan capture release requirement for this texture bake audit job. | Keep the accepted RealityScan capture result and the reviewer name for texture bake audit. |
| channel color space after texture bake audit for RealityScan capture | The texture bake audit handoff for RealityScan capture contains only the files needed downstream. | Keep the RealityScan capture export preset, fallback, dependencies, and open risks from texture bake audit. |
For RealityScan capture, define the asset, destination, and release condition before editing. Keep a clean source copy and state why projection errors is relevant to texture bake audit.
For texture bake audit in RealityScan capture, treat unresolved seam padding as blocking. Decide whether it needs a technical fix, additional evidence, or a qualified reviewer.
For texture bake audit, require a representative result in RealityScan capture, the accepted export settings, and a clear outcome for tangent basis. Record who approved the final package.
During texture bake audit, compare the source and destination values for projection errors. Do not continue until the difference is explained and assigned to the asset or the RealityScan capture pipeline.
For texture bake audit, capture the RealityScan capture result and isolate the responsible layer. A clean authoring preview is not proof when the exported seam padding result no longer matches the baseline.
Define an observable texture bake audit result or move the decision to a qualified RealityScan capture reviewer. Do not hide an unresolved tangent basis risk behind a general “ready” status.
For RealityScan capture, start with projection errors on the untouched source file. It gives you a baseline before the texture bake audit pass changes geometry, materials, metadata, or export settings.
During texture bake audit for RealityScan capture, record the source format, units, texture locations, material slots, exporter, destination version, and observed seam padding behavior.
The texture bake audit pass is complete when projection errors, seam padding, and tangent basis have been tested in RealityScan capture, the export opens correctly, and remaining review has an owner.
For RealityScan capture, use a qualified reviewer during texture bake audit when tangent basis cannot be verified automatically or when licensing, device, marketplace, or domain rules affect approval.