Create sprite sheet

Unity Sprite Generator

Use Seele AI as an Unity Sprite Generator to plan Unity sprites, tilemap tiles, prefab notes, and animation controller states for 2D game production with prompt ideas, workflow notes, and workspace handoff.

1

Character input

Use a text prompt to describe the character, source image, or sprite concept you want to animate for this specific page.

Need inspiration? Click one to fill the prompt
2

Production focus

Keep the generated brief aligned with real 2D sprite production and engine handoff needs.

CharactersSprite sheetsAnimation statesEngine handoffTransparent exportStyle consistency

Your character description and action choices will be carried directly into the workspace generation flow. General production entry: Seele workspace.

Build an asset direction, not a one-off image

Unity Sprite Generator is structured for Unity teams preparing sprites, tilemaps, prefabs, and animation controllers. It turns the search intent into a production prompt with asset lists, style rules, and handoff notes.

Prompt from game roles

Start with the gameplay job of each asset: player, NPC, pickup, tile, hazard, UI state, or scene anchor.

Keep the style locked

Define camera angle, palette, outline weight, proportions, and readability rules before generating related assets.

Prepare for handoff

Include engine notes, naming, frame states, tile scale, collision assumptions, and cleanup tasks when useful.

Asset types

Use the page to scope a coherent production bundle.

  • Unity SpritesPrompt this asset with scale, camera view, style rules, and production use.
  • Tilemap TilesPrompt this asset with scale, camera view, style rules, and production use.
  • Prefab NotesPrompt this asset with scale, camera view, style rules, and production use.
  • Animation Controller StatesPrompt this asset with scale, camera view, style rules, and production use.

Workflow notes

These details make the output more useful for real 2D game production.

  • Sprite ImportKeep this requirement visible before moving from prompt to production cleanup.
  • Pivot PlanningKeep this requirement visible before moving from prompt to production cleanup.
  • Tilemap SetupKeep this requirement visible before moving from prompt to production cleanup.
  • Animator StatesKeep this requirement visible before moving from prompt to production cleanup.

Prompt ideas

Click an idea above or adapt these examples with your genre, camera angle, engine, palette, and asset list.

action platformer hero for Unity

Use this as a starter brief, then add style constraints, target engine, and the assets your scene needs.

biome tilemap pack for Unity Tilemap

Use this as a starter brief, then add style constraints, target engine, and the assets your scene needs.

roguelite enemy set with Animator state names

Use this as a starter brief, then add style constraints, target engine, and the assets your scene needs.

FAQ

Short answers for developers comparing asset generators, sprite workflows, and 2D art planning pages.

Does this export directly into Unity?

No. It creates production-ready prompt directions and import notes for Unity workflows.

Can it cover tilemaps?

Yes. Include tile size, rule tiles, collision, sorting layers, and Tilemap use cases.

What should Unity prompts include?

Pivot points, pixels per unit, sorting layers, Animator states, prefab grouping, and collider notes.