Create your game

Monetize the world you imagined

In-Game Purchases for AI-Generated Games

Describe a game world, add optional items players can buy, and carry the full brief into SEELE AI Workspace. Pick a ready-made direction below or bring the idea that is already in your head.

  • Prompt-led setup
  • Optional game items
  • Creator earnings
SEELE WORLD · CARD DEMO
A SEELE-generated card mini-game demo shown as a game-world example; the image does not show a purchase transaction.
Existing SEELE-generated demoWorld example only — not evidence of a purchase, payout, or live store.
YOUR PROMPTPLAYABLE WORLDOPTIONAL ITEMCREATOR ACCOUNT

A small prompt with a real job

From game idea to purchase-ready brief.

SEELE uses the prompt to shape the world and its purchasable items. The handoff starts creation; it does not skip human review or publish automatically.

  1. 01

    Choose a world

    Start from a complete template or describe your own mechanic, mood, controls, and player goal.

  2. 02

    Define the item

    Name what is offered, what it does, whether it is consumable or cosmetic, and how it stays optional.

  3. 03

    Generate and review

    Open Workspace with the prompt preserved, generate the world, then review the item configuration and player experience.

  4. 04

    Prepare to release

    Confirm pricing, disclosures, age suitability, rights, platform rules, and your supported publishing path before launch.

Pick a world. Keep the prompt.

Four playful ways to start.

Each card contains a complete game direction plus an in-game purchase brief. Nothing is charged or published when you click.

DECK BUILDER

Neon Loot Rush

Optional cosmetic card backs + booster items

MICRO DUNGEON

Tiny Dungeon Shop

Optional potion bundle + cosmetic lantern

COZY BUILDER

Pocket Island

Optional decoration packs + avatar looks

ARCADE DASH

Snack Attack!

Optional character skins + trail effects

Your world, our IAP guardrails

Already have the game idea?

Write the creative part. SEELE will append a structured in-game purchase request covering the item, player choice, disclosure, review, and supported engine path.

  • Your idea stays editable in Workspace
  • The IAP brief is appended automatically
  • No purchase or publishing happens on this page
WE'LL ADD

Optional item setup · clear player choice · review checklist · CCGS support boundary

Know the current boundaries

What is supported today?

These are product boundaries, not hidden footnotes. Review them before you plan a launch.

ITEM PURCHASES

CCGS-generated worlds

Current item-purchase support is optimized for worlds generated through CCGS.

SUPPORTED PATH
ITEM PURCHASES

Unity and Godot

The current item-purchase path does not support Unity or Godot worlds.

NOT CURRENTLY SUPPORTED
BUYOUT MODE

Unreal publishing

Buyout payment is a separate Unreal publishing option selected during Release.

UNREAL RELEASE PATH
About examples and earnings

Generated-page examples may use mock data and are not proof of a completed purchase or payout. In supported releases, completed player purchases credit the creator account; withdrawal availability, currency, timing, fees, and eligibility depend on the account and applicable policies.

The short answer

What is SEELE AI in-game purchase support?

SEELE AI in-game purchase support lets creators describe optional purchasable items in an agent prompt and connect them to a supported AI-generated game world. Creators can start from a complete template or append an IAP brief to their own game idea, then review the generated item configuration in Workspace before publishing.

Questions, answered plainly

In-game purchase FAQ

What are in-game purchases in SEELE AI?+

In SEELE AI, a creator can describe purchasable game items in an agent prompt and connect those items to an AI-generated world. Players can then choose to buy configured items in a published experience.

Which SEELE game worlds currently support item purchases?+

Item-purchase support is currently optimized for CCGS-generated worlds. Unity and Godot worlds are not supported for this item-purchase path at this time.

Can I add in-game purchases to my own game idea?+

Yes. Describe your game idea above and SEELE will append a structured in-game purchase brief before handing the combined prompt to Workspace.

Does clicking a template publish a paid game immediately?+

No. A template starts a generation brief in Workspace. You still need to review the generated world, item configuration, pricing, disclosures, age suitability, platform rules, and release settings before publishing.

How do creator earnings work?+

When a player completes a supported item purchase, the corresponding proceeds are credited to the creator account. Withdrawal availability, currency, timing, fees, and eligibility remain subject to the creator account and applicable policies.

Is buyout payment supported for every engine?+

No. Buyout payment currently follows the Unreal publishing path and is selected during Release. It is separate from the CCGS item-purchase path.

One prompt away from a new world

Make something players love — then give them an optional way to support it.