FAQ
What is the difference between glTF and GLB?
glTF can reference external textures and buffers, while GLB packages the asset into one binary file. A cleanup workflow should inspect materials and texture references before converting or exporting.
Can I edit a Meshy or Tripo glTF export here?
Use this page as the post-generation cleanup route: upload the generated GLTF or GLB, inspect scale, materials, geometry weight, target engine, and export format before game use.
Should I convert glTF to GLB before using it in Three.js?
Often yes for compact web delivery, but inspect materials, textures, scale, and file size first so the conversion does not hide broken references.
Is this a full Blender replacement?
No. It is an editor-first online workflow for preview, cleanup, optimization, conversion notes, and fast handoff. Complex modeling still needs specialist tools.
This page focuses on upload, preview, cleanup, optimization, conversion, and export for practical 3D asset workflows.