SEELE AI / Resources

Ideas for building playable worlds.

Practical notes on AI games, creative workflows, and the tools that help ideas become something you can play.

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How to Make a Cleaning-Business Game with AI

Learn to make a cleaning-business game with AI, focused on contracts, equipment and staff expansion. Plan the core loop, build a prototype and refine it.

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How to Make a Collectible Card Game Prototype with AI

Learn to make a collectible card game prototype with AI, focused on deck construction and competitive rules. Plan the core loop, build a prototype and refine it.

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How to Make a Colony-Management Game with AI

Build a four-day colony prototype where workers gather food or repair shelter. Use a staffing ledger to check production, rations, shortages, and restarts.

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How to Make a Cozy Exploration Game with AI

Make a cozy exploration game with AI. Plan two short routes, add optional discoveries, and check whether players can find their way without a timer.

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How to Build an Evidence-Driven Detective Game with AI

Make a detective game with AI by designing three clues, mapping what each one proves, and checking how the game responds to unsupported conclusions.

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How to Make a Dungeon Crawler with AI

Learn to make a dungeon crawler with AI, focused on exploration, encounters and resource attrition. Plan the core loop, build a prototype and refine it.

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How to Make a Fishing Adventure Game with AI

Build a fishing adventure around two spots, a line-tension challenge, and one gear upgrade. Use a build prompt and checks for catches, credits, and resets.

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How to Make a Game Like A Little to the Left with AI

Make an original puzzle inspired by A Little to the Left with AI. Arrange six observatory parts, check equipment rules, and test feedback on one tray.

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Design a Game Like Against the Storm with AI and New Rules

Design an original settlement game inspired by Against the Storm. Use one rescue contract, four shifts, and a storage choice to build a testable prototype.

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How to Make a Game Like Animal Crossing with AI From Scratch

Make an original neighborhood game inspired by Animal Crossing with AI. Plan three visits, talk to two residents, and complete one shared shelf project.

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Make a Game Like APICO with AI and Original Breeding Rules

Make an original game inspired by APICO with AI. Connect one creature pairing, a habitat choice, and a crafting recipe in a small ecosystem prototype.

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Make a Game Like Astroneer with AI and New Terrain Rules

Make an original game inspired by Astroneer with AI. Shape one short route, collect two materials, and test a relay-building loop in a small outpost.

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Make a Game Like Autonauts with AI and Original Rules

Make an original automation game inspired by Autonauts. Build one cargo-sorting bot, check a full-bay condition, and compare two queue rules.

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How to Make a Game Like Baba Is You with AI and New Rules

Make an original rule-changing puzzle inspired by Baba Is You with AI. Push a selector, change which screens you can cross, and test one exact route.

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Make a Game Like Backpack Battles with AI and New Rules

Make an original game inspired by Backpack Battles with AI. Arrange three modules and trace an automatic fight to check adjacency and trigger timing.

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Make a Game Like Backpack Hero with AI and Original Rules

Build an original inventory adventure inspired by Backpack Hero. Use a three-by-three pack, two tool gates, and a manual replay to test access and energy.

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How to Make a Game Like Brotato with AI and Original Rules

Make an original arena game inspired by Brotato with AI. Pair two tools, plan a four-tick encounter, and test why the order of targets matters.

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Make a Game Like Celeste with AI and Original Rules

Make an original precision platformer inspired by Celeste. Test two dash directions, one recharge ledge, and a landing rule in a single room.

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Make a Game Like Core Keeper with AI and Original Rules

Make an original underground game inspired by Core Keeper. Build a five-room mining trip where taking a sample changes the route back to camp.

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Make a Game Like Cult of the Lamb with AI and New Rules

Make an original game inspired by Cult of the Lamb with AI. Bring supplies home, choose one community preparation, and test two routes out again.

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Make a Game Like Dave the Diver with AI and Original Rules

Make an original adventure inspired by Dave the Diver. Build one underwater supply run where cargo weight changes the return route and the order you can fill.

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Make a Game Like Dead Cells with AI and Original Builds

Design an original action roguelite inspired by Dead Cells. Give two weapons different reach and impact, then replay a route fork to test each build.

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Make a Game Like Dicey Dungeons with AI and New Rules

Make an original dice puzzle inspired by Dicey Dungeons with AI. Assign two dice to a cargo lift, compare two turns, and test a different goal.

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Make a Game Like Disco Elysium with AI and Original Rules

Design an original dialogue RPG inspired by Disco Elysium. Test two skill checks, one Focus token, and a fallback outcome in a single scene.