SEELE AI / Resources
Ideas for building playable worlds.
Practical notes on AI games, creative workflows, and the tools that help ideas become something you can play.

AI Prompts for Co-op Platformer: Build a First Prototype
Write AI prompts for a co-op platformer that specify shared movement, synchronized landings, failure resets, and checks for a focused first prototype.

Co-Op Escape-Room AI Prompts: Shared Clues, Team Solving
Turn shared clues into a co-op escape-room prompt with clear roles, synchronized actions, reset rules, and checks for a first playable puzzle.

AI City-Building Game Prompts: Rules to a First Prototype
Plan an AI prompt for a city-building game with roads, water service, resident demand, a clear growth loop, and checks for a first playable prototype.

How to Make a Card-Based Survival Game with AI: First Run
Learn to make a card-based survival game with AI, focused on resource cards and persistent needs. Plan the core loop, build a prototype and refine it.

How to Build a Card-Based Narrative Game with AI: First Loop
Learn to make a card-based narrative game with AI, focused on story decisions through a card interface. Plan the core loop, build a prototype and refine it.

How to Make a Card-Based Business Game with AI: A Guide
Learn how to make a card-based business game with AI. Turn material cards into finished goods, balance actions against deadlines, and check each state change.

Bullet-Hell Shooter AI Prompts: Rules to First Build
Plan a bullet-hell shooter with readable bullets and a charge pulse; use three prompts to map its rules, build a first scene, and check a fixed outcome.

AI Prompts for a Branching Narrative Game: First Build
Write AI prompts for a branching narrative game with persistent choices, reachable scenes, and distinct endings. Map the graph and test every route.

AI Prompts for a Boss-Rush Game: From Rules to Prototype
Use an AI prompt sequence to specify boss phases, attack cues, player counters, and run-state checks for a focused boss-rush prototype.

AI Prompts for a Boomer Shooter: Plan the First Build
Write AI prompts for a boomer shooter that connect attack timing, target priority, and shell use. Move from a small combat brief to a playable prototype.

How to Make a Bookshop Management Game with AI: A Guide
Learn how to make a bookshop management game with AI. Build a one-day stock loop, compare customer requests with sales, and plan one focused reorder.

AI Prompts for a Base-Defense Survival Game: First Build
Write AI prompts for a base-defense survival game that connect gathering by day and defense by night, then show how to check the first build.

How to Make a Bag-Building Game with AI: A First Prototype
Design a bag-building game with AI: define token odds, stop-or-draw pressure, upgrades, and a first loop you can inspect.

How to Make an Asymmetric Strategy Game with AI: A Guide
Learn to make an asymmetric strategy game with AI, focused on factions with different rules and objectives. Plan the core loop, build a prototype and refine it.

AI Prompts for an Asymmetric Co-Op Game: First Build
Write AI prompts for an asymmetric co-op game that connect different information or controls for each player to working gameplay.

How to Make a 3D Collectathon with AI
Build a 3D collectathon prototype with four pickups, two routes, and one exit. Use an AI build prompt and a checklist for camera, progress, and reset.

How to Make a Bakery Management Game with AI
Learn to make a bakery management game with AI, focused on batch production and daily demand. Plan the core loop, build a prototype and refine it.

How to Make a Base-Building RTS with AI
Learn to make a base-building RTS with AI, focused on resource production and unit command. Plan the core loop, build a prototype and refine it.

How to Make a Base-Defense Survival Game with AI
Design a base-defense survival game with AI. Gather scrap by day, build a gate barrier, and check a two-night prototype for resource and damage bugs.

How to Build a Fast-Moving Boomer Shooter Game with AI
Build a boomer shooter prototype with AI. Map a strafe route, give enemies readable attacks, and use one ammo pickup to test how the fight flows.

How to Make a Boss-Rush Game with AI
Build a two-fight boss rush with readable attack cues, shared health, and clean restarts. Use an AI build prompt and test each encounter before chaining them.

How to Make a Branching Narrative Game with AI
Make a branching narrative game with AI by writing one lasting choice, connecting it to three endings, and checking every route in a small story prototype.

How to Build a Readable Bullet-Hell Shooter with AI
Make a bullet-hell shooter with AI by mapping two projectile patterns, sizing the ship's hitbox, and checking whether the gaps are reachable in time.

How to Make a Car-Workshop Simulator with AI
Design a car-workshop simulator with AI: plan a fictional inspection, choose parts, manage a simple job and test the complete customer loop.