Build a focused first pass
Use your game context to prepare a set of game asset directions with roles, camera scale, and a shared visual style.
Make the role obvious the moment the player sees it. Ask seeleAgent for a set of game asset directions with roles, camera scale, and a shared visual style. Describe what you are making and how the player will use it.
How it works

Describe the genre, camera or screen size, and what the player should notice or do. Start with a set of game asset directions with roles, camera scale, and a shared visual style.

Ask for two versions around the same scene or player action. Vary one choice at a time so you can compare the result.

Use a small scene or sample to check your choice. The role reads through the silhouette or a signature detail. Keep the decisions you want to carry into your next pass.
Pick a starting point
Use a starting prompt from this tool and adapt it to your own game.
Design a cohesive top-down enemy, weapon, and reward asset bundle.

Why SEELE
Use your game context to prepare a set of game asset directions with roles, camera scale, and a shared visual style.
Keep the same game scene and compare two approaches before deciding what to make.
Set one acceptance check for the next pass. The role reads through the silhouette or a signature detail.
FAQ
An AI game asset generator helps create or plan visual game assets such as sprites, icons, props, textures, and 3D models from text prompts and structured briefs.
SEELE supports 2D sprites, sprite sheets, 3D assets, PBR textures, UI elements, concept art, animation, audio, and game prototype workflows.
Describe the asset type, game genre, camera angle, style constraints, intended use, and review risks, then launch the prompt into the workspace.
Describe the game, the moment the player sees or uses the result, and the constraint that matters most. Ask for a set of game asset directions with roles, camera scale, and a shared visual style.
Try it in a small scene or review it from the player camera. For the first example, check that the role reads through the silhouette or a signature detail.
Yes. Pick one small scene or interaction and describe what the player should see or do. You can revise the prompt as the idea becomes clearer.
Bring a game idea to Workspace and work through a set of game asset directions with roles, camera scale, and a shared visual style.
Write a game prompt