AI 3D game maker

SeeleAgent generates playable 3D games from natural language. Unlike tools that only output assets or code snippets, it understands 3D space, gameplay, and the full production pipeline — so a prompt becomes a real, playable 3D build.

What you can build

  • Third-person and first-person 3D games
  • 3D worlds with generated environments, props, and characters
  • Physics-driven mechanics and interactive scenes

Powered by game-native 3D models

  • EVA01 — native 3D understanding and geometry generation, treating mesh as a language.
  • PEGA world model — spatial simulation with long-term 3D memory for how worlds evolve.
  • Seele02 — multimodal foundation model unifying text, 3D, and spatial understanding.

Games can run in the browser with Three.js, then use an editable generated project handoff for continued production where supported. Browser-playable 3D is not a native Unreal project.

How it works

  1. Describe your 3D game.
  2. SeeleAgent generates 3D models, scene layout, and gameplay code.
  3. Playtest in the browser and export to your engine.

Start building with SeeleAgent

Describe your game in a sentence and watch SeeleAgent generate the code, 3D assets, and playable build — free to start.

Frequently asked questions


Browser-playable 3D builds can use Three.js. Export the editable generated project for continued production where supported, and inspect its contents before integration. Browser-playable 3D is not a native Unreal project.