AI 3D game maker
SeeleAgent generates playable 3D games from natural language. Unlike tools that only output assets or code snippets, it understands 3D space, gameplay, and the full production pipeline — so a prompt becomes a real, playable 3D build.
What you can build
- Third-person and first-person 3D games
- 3D worlds with generated environments, props, and characters
- Physics-driven mechanics and interactive scenes
Powered by game-native 3D models
- EVA01 — native 3D understanding and geometry generation, treating mesh as a language.
- PEGA world model — spatial simulation with long-term 3D memory for how worlds evolve.
- Seele02 — multimodal foundation model unifying text, 3D, and spatial understanding.
Games can run in the browser with Three.js, then use an editable generated project handoff for continued production where supported. Browser-playable 3D is not a native Unreal project.
How it works
- Describe your 3D game.
- SeeleAgent generates 3D models, scene layout, and gameplay code.
- Playtest in the browser and export to your engine.
Start building with SeeleAgent
Describe your game in a sentence and watch SeeleAgent generate the code, 3D assets, and playable build — free to start.
Frequently asked questions
Browser-playable 3D builds can use Three.js. Export the editable generated project for continued production where supported, and inspect its contents before integration. Browser-playable 3D is not a native Unreal project.