SEELE AI / Resources
Ideas for building playable worlds.
Practical notes on AI games, creative workflows, and the tools that help ideas become something you can play.

How to Make a Tile-Drafting Strategy Game with AI.
Learn to make a tile-drafting strategy game with AI, focused on placing tiles under competing constraints. Plan the core loop, build a prototype and refine it.

How to Make a Territory-Control Game with AI: Core Loop
Learn to make a territory-control game with AI, focused on contested regions and strategic movement. Plan the core loop, build a prototype and refine it.

AI Prompts for Tactical Shooter: Rules to Playable Build
Write AI prompts for a tactical shooter that connect positioning and deliberate engagements to gameplay. Move from a first brief to a playable prototype.

How to Make a Tableau-Building Card Game with AI: Core Loop
Learn to make a tableau-building card game with AI, focused on persistent cards and interacting effects. Plan the core loop, build a prototype and refine it.

AI Prompts for a Survivors-Like Game: Plan a First Run
Write AI prompts for a survivors-like game that link auto-attacks and upgrades to a small, testable prototype. Turn core rules into clear build checks.

Stealth Action Game AI Prompts: Rules to First Build.
Use stealth-action game prompts to set guard scans, cover, and a card-exit objective, then check a fictional six-turn route.

Space-Colony Game AI Prompts: Rules to First Build.
Use space-colony game prompts to define life support, ice production, and a relay objective, then check a fictional three-shift prototype plan.

How to Make a Space Fleet Strategy Game with AI: Core Loop
Learn to make a space fleet strategy game with AI, focused on command timing and fleet-level decisions. Plan the core loop, build a prototype and refine it.

How to Make a Solo Card Puzzle with AI: Solve Three Lanes
Learn to make a solo card puzzle with AI, focused on solving a constrained card layout. Plan the core loop, build a prototype and refine it.

Software Company Simulation with AI: Build a Revenue Loop
Build a software-company sim around staff assignments, project milestones, support and recurring revenue. Refine its loop with a transparent paper model.

AI Prompts for a Social-Deduction Game: A Playable Plan
Write AI prompts for a social-deduction game that connect hidden roles and evidence-based discussion to working gameplay.

How to Make a Siege Strategy Game with AI: Plan the Breach
Learn to make a siege strategy game with AI, focused on defenses, supplies and assault planning. Plan the core loop, build a prototype and refine it.

Rhythm Game Prompts: Define the Beat and Hit Window.
Write AI prompts for a rhythm game with a clear beat clock, tap window, and miss feedback. Scope one chart, trace timing, and refine a single rule.

Puzzle Platformer Prompts: Build a Room You Can Test
Write AI prompts for a puzzle platformer with movement, a weight block, and an opening bridge. Define one room and review its state rules.

Push-Your-Luck Game Design with AI: Risk and Stop Rules
Plan a push-your-luck game with rising bust odds, bankable haul, and a clear end goal. Use a hand-checked example to tune the stop-or-push choice.

How to Make a Programming Puzzle Strategy Game with AI
Plan a programming puzzle strategy game with autonomous commands, timed gates, and tactical feedback. Use a paper-resolved example to refine your AI brief.

Precision Platformer Prompts: Jumps, Gates, and Checkpoints
Write AI prompts for a precision platformer with fixed jump timing, a cycling gate, checkpoint resets, and a route you can check by hand.

Point-and-Click Adventure Prompts: Build a Clear Puzzle
Write AI prompts for a point-and-click adventure with exploration, inventory, and contextual actions. Define one clue-driven puzzle and check its state.

Physics Sandbox Prompts: From Rules to a Playable Build
Write AI prompts for a physics sandbox game with force, mass, collision and clear objectives. Scope one repeatable build and check its rules.

Pet-Shop Game with AI: Plan Care, Stock, and Sales
Plan a pet-shop management game around animal care, protected stock and customer sales. Shape one small shop loop, then test its rules.

AI Pet-Care Prompts: Needs, Actions, and Daily Loops
Plan a pet-care simulation game with clear needs, daily action limits, visible growth and a hand-checked care loop before expanding its world.

Open-Zone RPG with AI: Build a World That Loops Back
Plan a small open-zone RPG with connected paths, a player-led quest loop, and one careful iteration before expanding the world.

How to Make a Naval Tactics Game with AI: Fleet Position
Plan a naval tactics prototype with two ship roles, measurable weapon ranges, a telegraphed lane attack, and a hand-checkable two-turn victory.

AI Prompts for Mini-Golf Game: Rules to a Prototype Plan
Write mini-golf game prompts with a checkable bank shot, obstacle layout, and review steps for planning a future prototype; no playable result is claimed.