FAQ
What is Game texture upscale workflow best for?
It is best for upscale texture references while keeping material scale, compression, and style review visible. SEELE turns the task into a focused brief, next-step prompts, and review checks.
Can I start from an existing model?
Yes. Add the file type, source tool, target app, target engine, and visible issue so the handoff stays practical.
Does this replace specialist 3D review?
No. It helps plan and inspect the workflow; final topology, UVs, materials, rigs, and engine behavior still need human review.
What output should I expect?
Expect a texture upscale plan with source quality notes, material checks, compression targets, and review steps, plus prompts for the next iteration.
Can I continue from this page into Workspace?
Yes. The buttons carry the workflow focus, prompt, and page context into the SEELE Workspace.
What should I check before publishing or exporting?
Check file rights, target format, visual quality, scale, material references, and whether the model behaves correctly in the target viewer or engine.