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Build a simulation around decisions and consequences

Set the starting conditions, then show how each choice changes the system. Start with a small management scenario: define its resources, the decision a player faces, and the result they can observe. Keep the first loop clear enough to compare two outcomes.

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  • Free starter credits
  • No coding required
  • Review cost before generating
  • Runs in your browser

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How it works

How to Make an FPS Game with AI

Create a 3D first-person shooter with AI. Build a battlefield, add enemy waves, test your weapons, and refine the action with prompts.

  1. Step 1
    An illustrated warehouse level concept with cover, player and enemy positions, and three waves

    Design a Warehouse Survival Mission

    Plan a warehouse battlefield with a rifle, cover, and three waves of enemies.

  2. Step 2
    A diagram connecting a warehouse map to player, enemy, weapon, rules, and HUD panels

    Build Your 3D Shooter with AI

    Combine the warehouse map, weapons, enemies, combat rules, and game HUD.

  3. Step 3
    First-person warehouse gameplay with wave, health, ammo, and minimap indicators

    Aim, Shoot, and Survive

    Fight through enemy waves, reload your rifle, and manage your health and ammo.

    Make a game for free

Pick a starting point

Choose a simulation question to explore

Try a management setup, a trade-off, a cause-and-effect rule, or a comparison between two outcomes.

Run a night-market food stall

Compare pricing and upgrades with the same starting cash and foot traffic.

Prompt

Create a one-evening night-market tycoon game. Start with one grill, four seats, and a fixed budget. Let the player set a meal price, then show orders, revenue, ingredient cost, and profit separately. After the first rush, let the player buy a second grill or more seats. Show how each upgrade affects the next queue and end with a comparison to the starting setup.

  • Adjustable meal price
  • Revenue, cost, and profit
  • A grill or seating upgrade
Management simulation showing its starting conditionsRun a night-market food stall ↗

Why SEELE

What makes a simulation easier to understand

Make the starting state explicit

List the resources, conditions, and constraints players can see before they make their first choice.

Give each decision a trade-off

Let options solve one problem while affecting another. This gives players a reason to compare outcomes.

Connect causes with effects

Show which choice changed a resource or system and when that change becomes visible.

Keep comparisons fair

Hold the starting conditions steady and change one decision at a time when comparing two scenarios.

Explain the simulation to players

Use clear labels, units, and feedback so players can understand what the system is measuring.

Tune one rule per revision

Adjust one value or relationship, then replay the same scenario to see how the outcome changes.

Made with SEELE

Playable examples

These games are playable. Pick one and give it a try.

Who it’s for

Who can use a simulation builder

A small simulation can help test game rules, explore management choices, or discuss a fictional decision scenario.

Management game example for testing a resource loop

Indie developers testing management loops

Use a compact scenario to explore how resources, timing, and player choices interact before adding more systems.

AI Tycoon Game Generator ↗
Fictional civic simulation example for classroom discussion

Educators building decision scenarios

Frame a fictional situation with competing priorities, then ask learners to explain which outcome changed and why.

Civic Education Simulation ↗

Compare

Compare a simulation brief with a project

A brief clarifies the rules and question; the project is where teams run and refine the simulation.

FeatureSimulation briefSimulation project
Set the conditionsDescribe the starting state, available resources, and one constraint.Enter the same initial values in the project before running the scenario.
Define a decisionGive the player two plausible options with a meaningful trade-off.Implement the choice and identify which system variables it can affect.
Show consequencesState what changes and when the player should see the result.Track the relevant variables and present the result to the player.
Compare outcomesHold the initial conditions steady while changing one choice.Run both cases with the same setup and compare the selected measures.
Review the rulesCheck whether the outcome follows from the stated rules.Inspect the system behavior and adjust rules that produce confusing results.

Reviews

Creator videos

FAQ

Simulation builder questions

What is a simulation builder?

A simulation builder helps shape a scenario around starting conditions, rules, player decisions, and outcomes. This page focuses on small management and tycoon-style game ideas.

What should I include in a simulation prompt?

Describe the starting state, resources, the decision available to the player, and the result the simulation should show. Add one constraint that makes the choice meaningful.

What does a playable simulation demo include?

A useful first demo lets someone try one decision and see a related outcome. It can be a small test of the rules rather than a complete commercial game.

Do I need Unity or Unreal for a simulation game?

Choose an engine based on the intended platform and project needs. Check the current editor handoff for available formats, and validate the output in the target engine before relying on it.

Can I change simulation rules after the first version?

Use the revision options available in the current workflow to explore a rule change. Check whether the change affects related resources and compare the same scenario again.

How do I make a simulation decision meaningful?

Give the player options that affect different priorities, such as cost and coverage. Show the consequences clearly enough that the trade-off can be understood.

How should I compare two simulation outcomes?

Keep the starting conditions and measurement period the same, change one decision, and compare a small number of relevant measures.

What resources can I include in a management game?

Use resources that matter to the player’s decisions, such as time, budget, capacity, or materials. Explain how each one changes and what limits it.

How do I design a tycoon game loop?

Connect an investment or management action to a visible result, then give the player a new choice based on that result. Keep the first loop short enough to test.

How do I set up a tycoon economy in a small simulation?

Start with one stall and record sales revenue separately from ingredient costs. Let players change one price and spend their earnings on capacity. Replay with the same foot traffic and compare whether a second grill or more seats reduces the wait.

How can I make a simulation easier to understand?

Label resources and units clearly, explain when values update, and show which decision caused a change. Test the scenario with someone unfamiliar with its rules.

Can AI predict real-world outcomes in a simulation?

A game scenario should not be treated as a validated forecast. State whether the rules are fictional or simplified, and avoid presenting simulated results as real-world predictions.

What should I review before sharing a simulation?

Check that the rules are consistent, the player can understand each choice, and the displayed outcomes follow from the starting conditions. Review the content and project requirements too.

How much does it cost to create a simulation?

Current plan access and generation costs can vary by workflow. Review the balance and displayed cost in the editor before starting a run.

Try one simulation decision

Set the starting resources, define a player choice, and decide which outcome you want to compare.

Start a simulation brief →